25 lines
677 B
C#
25 lines
677 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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public class SpellingBeeController : MonoBehaviour
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{
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private string[] words;
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// Start is called before the first frame update
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void Start() {
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TextAsset textFile = Resources.Load<TextAsset>("SpellingBee/words");
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string fileContents = textFile.text;
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words = fileContents.Split('\n');
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}
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// Update is called once per frame
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void Update() {
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int randomIndex = UnityEngine.Random.Range(0, words.Length - 1);
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string randomWord = words[randomIndex];
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Debug.Log(randomWord);
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}
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}
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