Files
unity-application/Assets/MediaPipeUnity/Common/Scripts/RunningMode.cs
2023-03-12 20:34:16 +00:00

25 lines
537 B
C#

// Copyright (c) 2021 homuler
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT.
namespace Mediapipe.Unity
{
[System.Serializable]
public enum RunningMode
{
Async,
NonBlockingSync,
Sync,
}
public static class RunningModeExtension
{
public static bool IsSynchronous(this RunningMode runningMode)
{
return runningMode == RunningMode.Sync || runningMode == RunningMode.NonBlockingSync;
}
}
}