// Copyright (c) 2021 homuler // // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file or at // https://opensource.org/licenses/MIT. namespace Mediapipe.Unity { [System.Serializable] public enum RunningMode { Async, NonBlockingSync, Sync, } public static class RunningModeExtension { public static bool IsSynchronous(this RunningMode runningMode) { return runningMode == RunningMode.Sync || runningMode == RunningMode.NonBlockingSync; } } }