19 Commits

Author SHA1 Message Date
Jelle De Geest
163eb40c0f Sprint 6 2023-05-24 21:08:16 +02:00
Jelle De Geest
2a172bdb28 Sprint 5 2023-05-08 11:08:02 +02:00
Louis Adriaens
db78868e41 Fixing MR template 2023-04-28 08:49:49 +00:00
Jelle De Geest
47f8b96122 Sprint 4 2023-04-26 19:04:34 +02:00
Louis Adriaens
172938cec8 Update .gitlab/merge_request_templates/Default.md 2023-04-23 15:45:33 +00:00
Jelle De Geest
2e63e28173 Merge branch 'development' into 'main'
Sprint 3

Closes WES-88, WES-89, WES-113, WES-75, WES-97, WES-80, WES-90, WES-95, WES-99, and WES-76

See merge request wesign/unity-application!67
2023-03-26 21:23:18 +00:00
Jelle De Geest
c6faf3bf6f Sprint 3 2023-03-26 21:23:17 +00:00
jeldgees
17da4e8558 Merge branch 'main' of gitlab.ilabt.imec.be:wesign/unity-application 2023-03-12 23:15:56 +01:00
Louis Adriaens
cdb600344f fix 2023-03-12 22:12:14 +00:00
Louis Adriaens
d94457e246 default reviewers added 2023-03-12 22:07:09 +00:00
jeldgees
6f72e29564 Sprint 2 2023-03-12 23:05:30 +01:00
Louis Adriaens
69da4d3def Update merge request template 2023-03-12 20:46:22 +00:00
Louis Adriaens
be0acbe025 Default merge request template 2023-03-09 16:44:40 +00:00
Louis Adriaens
b5568a908a Update .gitlab/issue_templates/Default.md 2023-03-09 16:42:27 +00:00
Louis Adriaens
22e6cb27f8 Add new file 2023-03-09 16:40:10 +00:00
Louis Adriaens
88dc81eb22 Add new file 2023-03-09 16:36:18 +00:00
Jelle De Geest
ee81efc8d9 Merge branch 'development' into 'main'
Sprint 1

See merge request wesign/unity-application!7
2023-02-26 18:21:47 +00:00
Dries Van Schuylenbergh
be92ef06f4 Merge branch 'development' into 'main'
Development

See merge request wesign/unity-application!2
2023-02-25 09:07:17 +00:00
Dries Van Schuylenbergh
8a0f506584 Update README.md 2023-02-24 20:21:00 +01:00
34 changed files with 48 additions and 840 deletions

View File

@@ -0,0 +1,42 @@
## Description
_Please provide a brief summary of the changes in this merge request._
_If possible, add a short screengrab or some screenshots of the changes._
## Testing Instructions
_Please provide instructions on how the code reviewers can test your changes:_
1. [Step 1]
2. [Step 2]
3. [Step 3]
4. ...
_Please include any specific information on test data, configurations, or other requirements that are necessary to properly test the changes._
Once you've tested the changes, please confirm that they work as expected and that there are no regressions or unexpected side effects. If any issues are discovered during testing, please include detailed steps to reproduce the issue in the merge request comments. Thank you!
## Related Issues
_Please list any related issues or pull requests that are relevant to this merge request._
_E.g. WES-XXX-..._
## Known bugs or issues
_Please list any known bugs or issues related to the changes in this merge request._
## Checklist
- [ ] I have filled in this template.
- [ ] I have tested my changes thoroughly (both in the editor + **build and run (ctrl+B)**!).
- [ ] I have added appropriate unit tests.
- [ ] I have added appropriate playmode tests.
- [ ] I have updated the user documentation as necessary.
- [ ] Code reviewed by 2 people.
## Additional Notes
_Please add any additional notes or comments that may be helpful for reviewers to understand your changes._
/assign_reviewer @wesign/unityappreviewers

View File

@@ -6,6 +6,5 @@ public enum MinigameIndex
{
SPELLING_BEE,
HANGMAN,
JUST_SIGN,
NEW_MINIGAME
JUST_SIGN
}

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewMinigameController : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
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{
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"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"NewMinigame"
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using NUnit.Framework;
[TestFixture]
public class NewMinigameTests
{
[Test]
public void Test_Example()
{
Assert.IsTrue(true);
}
}

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using NUnit.Framework;
[TestFixture]
public class NewMinigameTests
{
[Test]
public void Test_Example()
{
Assert.IsTrue(true);
}
}

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