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Developer-
...
example-ad
| Author | SHA1 | Date | |
|---|---|---|---|
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2e82772be8 | ||
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3f9339c521 | ||
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1a20212b2a | ||
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b9bdcac6c4 |
@@ -370,7 +370,7 @@ MonoBehaviour:
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||||
m_Elasticity: 0.1
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m_Inertia: 1
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m_DecelerationRate: 0.135
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@@ -11,6 +11,5 @@ public enum CourseIndex
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FOOD,
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HOBBIES,
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HOUSE,
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FAMILY,
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RUIMTE
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FAMILY
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}
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@@ -6,5 +6,6 @@ public enum MinigameIndex
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{
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SPELLING_BEE,
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HANGMAN,
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JUST_SIGN
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JUST_SIGN,
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NEW_MINIGAME
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}
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@@ -12,7 +12,6 @@ public enum ThemeIndex
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SIGN_HOBBIES,
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SIGN_HOUSE,
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SIGN_FAMILY,
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SIGN_RUIMTE,
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SPELLING_COUNTRIES,
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SPELLING_WILD,
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SPELLING_FARM,
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{
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NONE,
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FINGERSPELLING,
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BASIC_SIGNS,
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SPACE
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Normal file
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Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NewMinigameController : MonoBehaviour
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Normal file
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Normal file
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Normal file
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Normal file
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"UnityEngine.TestRunner",
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Normal file
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Normal file
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using NUnit.Framework;
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[TestFixture]
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public class NewMinigameTests
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{
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[Test]
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{
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Assert.IsTrue(true);
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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using NUnit.Framework;
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[TestFixture]
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public class NewMinigameTests
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{
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[Test]
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Assert.IsTrue(true);
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Reference in New Issue
Block a user