Merge branch 'WES-62-spellingbee-webcam' into 'development'

Resolve WES-62 "Spellingbee webcam"

See merge request wesign/unity-application!22
This commit was merged in pull request #22.
This commit is contained in:
Lukas Van Rossem
2023-03-08 23:08:27 +00:00
3 changed files with 231 additions and 6 deletions

View File

@@ -275,6 +275,80 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &588634505
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 588634506}
- component: {fileID: 588634508}
- component: {fileID: 588634507}
m_Layer: 5
m_Name: Webcam-bg
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &588634506
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 588634505}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1537631144}
m_Father: {fileID: 906197777}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -689, y: 82}
m_SizeDelta: {x: 464.2643, y: 449.3374}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &588634507
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 588634505}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 8400000, guid: 60bb0835fc4bbb043b9b3d8ef48f96a8, type: 2}
m_UVRect:
serializedVersion: 2
x: 1
y: 0
width: -1
height: 1
--- !u!222 &588634508
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 588634505}
m_CullTransparentMesh: 1
--- !u!1001 &667202412
PrefabInstance:
m_ObjectHideFlags: 0
@@ -282,6 +356,22 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 906197777}
m_Modifications:
- target: {fileID: 8299246693487308512, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 5
objectReference: {fileID: 0}
- target: {fileID: 8299246693487308512, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
objectReference: {fileID: 1537631145}
- target: {fileID: 8299246693487308512, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: LoadScene
objectReference: {fileID: 0}
- target: {fileID: 8299246693487308512, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: SpellingBeeWebcam, Assembly-CSharp
objectReference: {fileID: 0}
- target: {fileID: 8299246693487308512, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_StringArgument
value: SpellingBee/Scenes/ThemeSelection
@@ -300,7 +390,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8299246693487308515, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_RootOrder
value: 5
value: 6
objectReference: {fileID: 0}
- target: {fileID: 8299246693487308515, guid: 3bccdf365a4fbea4d8fa1aa461d3dc5c, type: 3}
propertyPath: m_AnchorMax.x
@@ -416,7 +506,7 @@ RectTransform:
- {fileID: 978093275}
- {fileID: 1346891277}
m_Father: {fileID: 906197777}
m_RootOrder: 4
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@@ -647,6 +737,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 588634506}
- {fileID: 1338727893}
- {fileID: 1346005056}
- {fileID: 2029045140}
@@ -1217,7 +1308,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 906197777}
m_RootOrder: 0
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1254,7 +1345,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 906197777}
m_RootOrder: 1
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -1554,6 +1645,52 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1502459768}
m_CullTransparentMesh: 1
--- !u!1 &1537631143
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1537631144}
- component: {fileID: 1537631145}
m_Layer: 0
m_Name: Webcam-controller
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1537631144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1537631143}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -271, y: -622, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 588634506}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1537631145
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1537631143}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 98f2ddd1188ed310e8733106251729b6, type: 3}
m_Name:
m_EditorClassIdentifier:
display: {fileID: 588634507}
dynamic: {fileID: 0}
--- !u!1 &1768150802
GameObject:
m_ObjectHideFlags: 0
@@ -1943,7 +2080,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 906197777}
m_RootOrder: 3
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -2134,7 +2271,7 @@ RectTransform:
m_Children:
- {fileID: 1926745378}
m_Father: {fileID: 906197777}
m_RootOrder: 2
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}

View File

@@ -0,0 +1,77 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using TMPro;
public class SpellingBeeWebcam : MonoBehaviour
{
int camdex = 0;
WebCamTexture tex;
public RawImage display;
public TextMeshProUGUI dynamic;
void Awake(){
//popup.SetActive(false);
WebCamDevice device = WebCamTexture.devices[camdex];
tex = new WebCamTexture(device.name);
display.texture = tex;
tex.Play();
}
public void SwapCam()
{
if (WebCamTexture.devices.Length > 0)
{
// Stop the old camera
display.texture = null;
tex.Stop();
tex = null;
// Find the new camera
camdex += 1;
camdex %= WebCamTexture.devices.Length;
// Start the new camera
WebCamDevice device = WebCamTexture.devices[camdex];
tex = new WebCamTexture(device.name);
display.texture = tex;
tex.Play();
}
}
// Scene changing is implemented here to avoid problems with webcam
public void LoadScene(string sceneName)
{
display.texture = null;
tex.Stop();
tex = null;
SceneManager.LoadScene(sceneName);
}
/*
public void Show_feedback(){
if(popup.activeSelf){
dynamic.text = "";
popup.SetActive(false);
return;
}
double index = UnityEngine.Random.value;
if(index < 0.5){
dynamic.text = "Poor";
}
else if(index > 0.8){
dynamic.text = "Excellent";
}
else{
dynamic.text = "Good";
}
popup.SetActive(true);
}
*/
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 98f2ddd1188ed310e8733106251729b6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: