Merge branch 'demo-day-booth' into 'development'

Demo day booth

See merge request wesign/unity-application!84
This commit was merged in pull request #84.
This commit is contained in:
Jelle De Geest
2023-04-23 18:50:09 +00:00
248 changed files with 22351 additions and 7800 deletions

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/// </summary>
private List<Image> avatars = new List<Image>();
/// <summary>
/// Reference to the back button, so we can deactivate it when the user cannot go back (when no user is found at startup)
/// </summary>
public GameObject backButton;
/// <summary>
/// Boolean used to check whether the user can go back to the previous scene
/// </summary>
public static bool canGoBack = true;
/// <summary>
/// Start is called before the first frame update
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void Start()
{
errorMessage.SetActive(false);
backButton.SetActive(canGoBack);
// Reset to default value
UserCreationScreen.canGoBack = true;
for (int i = 0; i < UserList.AVATARS.Count; i++)
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