Merge branch 'Code-Analysis' into 'development'
Code analysis See merge request wesign/unity-application!29
This commit was merged in pull request #29.
This commit is contained in:
33
.drone.yml
33
.drone.yml
@@ -18,3 +18,36 @@ steps:
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image: docker.io/library/unity-test-parser:0.1
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commands:
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- python /app/unity_test_parser.py results_editmode.xml results_playmode.xml
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---
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kind: pipeline
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name: builds
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type: docker
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trigger:
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event:
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- push
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branch:
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- master
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- development
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steps:
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- name: unity-builds
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image: docker.io/library/unity-runner:0.1
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commands:
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- /opt/unity/editors/2021.3.19f1/Editor/Unity -batchmode -nographics -projectPath . -buildWindowsPlayer ./builds/WeSign-Windows.exe -quit --headless
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- /opt/unity/editors/2021.3.19f1/Editor/Unity -batchmode -nographics -projectPath . -buildLinux64Player ./builds/WeSign-Linux -quit --headless
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- /opt/unity/editors/2021.3.19f1/Editor/Unity -batchmode -nographics -projectPath . -buildOSXUniversalPlayer ./builds/WeSign-MacOS.app -quit --headless
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- name: commit-files
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image: alpine/git
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environment:
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GIT_AUTHOR_NAME: DroneCI
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GIT_AUTHOR_EMAIL: droneci@wesign.com
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GIT_COMMITTER_NAME: DroneCI
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GIT_COMMITTER_EMAIL: droneci@wesign.com
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commands:
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- git config --global user.name "DroneCI"
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- git config --global user.email "droneci@wesign.com"
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- git add WeSign.exe
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- git commit -m "Add build files [skip ci]"
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- git push https://oauth2:ixKiNbp48zzmP5PF-epo@gitlab.ilabt.imec.be/wesign/unity-application/
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536
Assets/Common/Scenes/WebcamAuthorization.unity
Normal file
536
Assets/Common/Scenes/WebcamAuthorization.unity
Normal file
@@ -0,0 +1,536 @@
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7
Assets/Common/Scenes/WebcamAuthorization.unity.meta
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7
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39
Assets/Common/Scripts/WebcamAuthorization.cs
Normal file
39
Assets/Common/Scripts/WebcamAuthorization.cs
Normal file
@@ -0,0 +1,39 @@
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using System.Collections;
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using TMPro;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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/// <summary>
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/// Authorize and check for available webcam(s)
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/// </summary>
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{
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/// <summary>
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/// UI Reference to the text object to display an error message
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/// </summary>
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/// <summary>
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/// Request authorization and check whether at least 1 webcam is available
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/// </summary>
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/// <returns>IEnumerator object</returns>
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IEnumerator Start()
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{
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yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
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if (Application.HasUserAuthorization(UserAuthorization.WebCam))
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{
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if (0 < WebCamTexture.devices.Length)
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{
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}
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else
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{
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}
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}
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else
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{
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errorText.text = "Zorg ervoor dat deze applicatie toegang heeft tot je webcam!";
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}
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}
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}
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11
Assets/Common/Scripts/WebcamAuthorization.cs.meta
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11
Assets/Common/Scripts/WebcamAuthorization.cs.meta
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BIN
WeSign.exe
BIN
WeSign.exe
Binary file not shown.
Reference in New Issue
Block a user