Merge branch 'dev' of https://gitlab.ilabt.imec.be/wesign/sign-predictor into dev
This commit is contained in:
31
export.py
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31
export.py
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@@ -0,0 +1,31 @@
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import torch
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import torchvision
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import onnx
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import numpy as np
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from src.model import SPOTER
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from src.identifiers import LANDMARKS
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model_name = 'Fingerspelling_AE'
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# load PyTorch model from .pth file
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model = SPOTER(num_classes=5, hidden_dim=len(LANDMARKS) *2)
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state_dict = torch.load('models/' + model_name + '.pth')
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model.load_state_dict(state_dict)
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# set model to evaluation mode
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model.eval()
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# create dummy input tensor
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batch_size = 1
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num_of_frames = 1
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input_shape = (108, num_of_frames)
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dummy_input = torch.randn(batch_size, *input_shape)
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# export model to ONNX format
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output_file = 'models/' + model_name + '.onnx'
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torch.onnx.export(model, dummy_input, output_file, input_names=['input'], output_names=['output'])
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# load exported ONNX model for verification
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onnx_model = onnx.load(output_file)
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onnx.checker.check_model(onnx_model)
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models/Fingerspelling_AE.onnx
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models/Fingerspelling_AE.onnx
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models/Fingerspelling_AE.pth
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models/Fingerspelling_AE.pth
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@@ -57,7 +57,7 @@ class FingerSpellingDataset(torch.utils.data.Dataset):
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video_name = self.data[index]
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# get the keypoints for the video
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keypoints_df = self.keypoint_extractor.extract_keypoints_from_video(video_name, normalize=True)
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keypoints_df = self.keypoint_extractor.extract_keypoints_from_video(video_name, normalize="minxmax")
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# filter the keypoints by the identified subset
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if self.keypoints_to_keep:
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@@ -27,14 +27,16 @@ class KeypointExtractor:
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def extract_keypoints_from_video(self,
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video: str,
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normalize: bool = False,
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normalize: str = None,
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draw: bool = False,
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) -> pd.DataFrame:
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"""extract_keypoints_from_video this function extracts keypoints from a video and stores them in a dataframe
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:param video: the video to extract keypoints from
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:type video: str
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:return: dataframe with keypoints
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:param normalize: the hand normalization algorithm to use, defaults to None
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:type normalize: str, optional
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:return: dataframe with keypoints in absolute pixels
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:rtype: pd.DataFrame
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"""
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@@ -53,7 +55,7 @@ class KeypointExtractor:
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# create dataframe from cache
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df = pd.DataFrame(np.load(self.cache_folder + "/" + video + ".npy", allow_pickle=True), columns=self.columns)
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if normalize:
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df = self.normalize_hands(df)
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df = self.normalize_hands(df, norm_algorithm=normalize)
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return df
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# open video
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@@ -97,7 +99,15 @@ class KeypointExtractor:
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data = [k1 + (k2 or [0] * 42) + (k3 or [0] * 42)]
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new_df = pd.DataFrame(data, columns=self.columns)
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keypoints_df = pd.concat([keypoints_df, new_df], ignore_index=True)
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# get frame width and height
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frame_width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
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frame_height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))
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# convert to pixels
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keypoints_df.iloc[:, ::2] *= frame_width
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keypoints_df.iloc[:, 1::2] *= frame_height
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# close video
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cap.release()
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@@ -105,7 +115,7 @@ class KeypointExtractor:
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np.save(self.cache_folder + "/" + video + ".npy", keypoints_df.to_numpy())
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if normalize:
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keypoints_df = self.normalize_hands(keypoints_df)
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keypoints_df = self.normalize_hands(keypoints_df, norm_algorithm=normalize)
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if draw:
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return keypoints_df, output_frames
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@@ -132,17 +142,19 @@ class KeypointExtractor:
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# self.mp_drawing.draw_landmarks(draw_image, results.face_landmarks, self.mp_holistic.FACEMESH_CONTOURS)
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self.mp_drawing.draw_landmarks(draw_image, results.left_hand_landmarks, self.mp_holistic.HAND_CONNECTIONS)
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self.mp_drawing.draw_landmarks(draw_image, results.right_hand_landmarks, self.mp_holistic.HAND_CONNECTIONS)
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img_width, img_height = image.shape[1], image.shape[0]
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# create bounding box around hands
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if results.left_hand_landmarks:
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x = [landmark.x for landmark in results.left_hand_landmarks.landmark]
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y = [landmark.y for landmark in results.left_hand_landmarks.landmark]
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draw_image = cv2.rectangle(draw_image, (int(min(x) * 640), int(min(y) * 480)), (int(max(x) * 640), int(max(y) * 480)), (255, 0, 0), 2)
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draw_image = cv2.rectangle(draw_image, (int(min(x) * img_width), int(min(y) * img_height)), (int(max(x) * img_width), int(max(y) * img_height)), (0, 255, 0), 2)
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if results.right_hand_landmarks:
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x = [landmark.x for landmark in results.right_hand_landmarks.landmark]
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y = [landmark.y for landmark in results.right_hand_landmarks.landmark]
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draw_image = cv2.rectangle(draw_image, (int(min(x) * 640), int(min(y) * 480)), (int(max(x) * 640), int(max(y) * 480)), (255, 0, 0), 2)
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draw_image = cv2.rectangle(draw_image, (int(min(x) * img_width), int(min(y) * img_height)), (int(max(x) * img_width), int(max(y) * img_height)), (255, 0, 0), 2)
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self.mp_drawing.draw_landmarks(draw_image, results.pose_landmarks, self.mp_holistic.POSE_CONNECTIONS)
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@@ -240,14 +252,21 @@ class KeypointExtractor:
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min_x, min_y = np.min(hand_coords[:, :, 0], axis=1), np.min(hand_coords[:, :, 1], axis=1)
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max_x, max_y = np.max(hand_coords[:, :, 0], axis=1), np.max(hand_coords[:, :, 1], axis=1)
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# calculate the deltas
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# calculate the hand keypoint width and height (NOT the bounding box width and height!)
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width, height = max_x - min_x, max_y - min_y
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if width > height:
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delta_x = 0.1 * width
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delta_y = delta_x + ((width - height) / 2)
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else:
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delta_y = 0.1 * height
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delta_x = delta_y + ((height - width) / 2)
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# initialize empty arrays for deltas
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delta_x = np.zeros(width.shape, dtype='float64')
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delta_y = np.zeros(height.shape, dtype='float64')
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# calculate the deltas
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mask = width>height
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# width > height
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delta_x[mask] = (0.1 * width)[mask]
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delta_y[mask] = (delta_x + ((width - height) / 2))[mask]
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# height >= width
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delta_y[~mask] = (0.1 * height)[~mask]
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delta_x[~mask] = (delta_y + ((height - width) / 2))[~mask]
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# Set the starting and ending point of the normalization bounding box
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starting_x, starting_y = min_x - delta_x, min_y - delta_y
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@@ -255,10 +274,10 @@ class KeypointExtractor:
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# calculate the center of the bounding box and the bounding box dimensions
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bbox_center_x, bbox_center_y = (starting_x + ending_x) / 2, (starting_y + ending_y) / 2
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bbox_width, bbox_height = starting_x - ending_x, starting_y - ending_y
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bbox_width, bbox_height = ending_x - starting_x, ending_y - starting_y
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# repeat the center coordinates and bounding box dimensions to match the shape of hand_coords
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center_x, center_y = center_x.reshape(-1, 1, 1), center_y.reshape(-1, 1, 1)
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bbox_center_x, bbox_center_y = bbox_center_x.reshape(-1, 1, 1), bbox_center_y.reshape(-1, 1, 1)
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center_coords = np.concatenate((np.tile(bbox_center_x, (1, 21, 1)), np.tile(bbox_center_y, (1, 21, 1))), axis=2)
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bbox_width, bbox_height = bbox_width.reshape(-1, 1, 1), bbox_height.reshape(-1, 1 ,1)
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@@ -18,7 +18,7 @@
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"metadata": {},
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"outputs": [],
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"source": [
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"video_name = 'A_robbe.mp4' "
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"video_name = '69547.mp4' "
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]
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},
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{
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@@ -28,7 +28,7 @@
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"outputs": [],
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"source": [
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"# extract keypoints\n",
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"keypoint_extractor = KeypointExtractor('data/fingerspelling/data/')"
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"keypoint_extractor = KeypointExtractor('data/videos/')"
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]
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},
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{
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@@ -48,7 +48,7 @@
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"duration = 10\n",
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"\n",
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"# Create a dummy video of random noise\n",
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"_, video_frames = keypoint_extractor.extract_keypoints_from_video(video_name, draw=True)\n",
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"_, video_frames = keypoint_extractor.extract_keypoints_from_video(video_name, normalize=\"minmax\", draw=True)\n",
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"\n",
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"# Convert the video to a numpy array\n",
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"video = np.array(video_frames)\n",
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@@ -135,9 +135,9 @@
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"outputs": [],
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"source": [
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"#Set video, hand and frame to display\n",
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"video_name = 'A_victor.mp4'\n",
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"video_name = '69547.mp4'\n",
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"hand = \"right\"\n",
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"frame = 1\n",
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"frame = 3\n",
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"%reload_ext autoreload"
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]
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},
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@@ -151,11 +151,11 @@
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"import numpy as np\n",
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"\n",
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"#Extract keypoints from requested video\n",
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"keypoints_extractor = KeypointExtractor(\"data/fingerspelling/data/\")\n",
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"\n",
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"keypoints_extractor = KeypointExtractor(\"data/videos/\")\n",
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"\n",
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"#Plot the hand keypoints\n",
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"df = keypoints_extractor.extract_keypoints_from_video(video_name, normalize=False)\n",
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"df = keypoints_extractor.extract_keypoints_from_video(video_name)\n",
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"df.head()\n",
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"plot_hand_keypoints(df, hand, frame)"
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]
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},
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@@ -165,10 +165,42 @@
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"metadata": {},
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"outputs": [],
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"source": [
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"#Plot the NORMALIZED hand keypoints\n",
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"df = keypoints_extractor.extract_keypoints_from_video(video_name, normalize=True)\n",
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"#Plot the NORMALIZED hand keypoints (using minxmax)\n",
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"df = keypoints_extractor.extract_keypoints_from_video(video_name, normalize=\"minmax\")\n",
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"plot_hand_keypoints(df, hand, frame)"
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]
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},
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{
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"cell_type": "code",
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"execution_count": null,
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"metadata": {},
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"outputs": [],
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"source": [
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"#Plot the NORMALIZED hand keypoints (using bohacek)\n",
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"df = keypoints_extractor.extract_keypoints_from_video(video_name, normalize=\"bohacek\")\n",
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"plot_hand_keypoints(df, hand, frame)"
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]
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},
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{
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"cell_type": "code",
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"execution_count": null,
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"metadata": {},
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"outputs": [],
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"source": []
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},
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{
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"cell_type": "code",
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"execution_count": null,
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"metadata": {},
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"outputs": [],
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"source": []
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},
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{
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"cell_type": "code",
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"execution_count": null,
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"metadata": {},
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"outputs": [],
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"source": []
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}
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],
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"metadata": {
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@@ -61,35 +61,63 @@ while True:
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if k1 and (k2 or k3):
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data = np.array([k1 + (k2 or [0] * 42) + (k3 or [0] * 42)])
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def normalize_hand(frame, data, hand):
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def normalize_hand(frame, data, hand, algorithm="minmax"):
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hand_columns = np.array([i for i in range(66 + (42 if hand == "right_hand" else 0), 108 + (42 if hand == "right_hand" else 0))])
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hand_data = np.array(data[0])[hand_columns]
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# convert to absolute pixels
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hand_data = hand_data.reshape(21, 2)
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hand_data[:, 0] *= frame.shape[1]
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hand_data[:, 1] *= frame.shape[0]
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min_x, min_y = np.min(hand_data[:, 0]), np.min(hand_data[:, 1])
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max_x, max_y = np.max(hand_data[:, 0]), np.max(hand_data[:, 1])
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center_x, center_y = (min_x + max_x) / 2, (min_y + max_y) / 2
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width, height = max_x - min_x, max_y - min_y
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bbox_width, bbox_height = max_x - min_x, max_y - min_y
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if algorithm == "minmax":
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bbox_height, bbox_width = height, width
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center_x, center_y = (min_x + max_x) / 2, (min_y + max_y) / 2
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starting_x, starting_y = min_x, min_y
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ending_x, ending_y = max_x, max_y
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elif algorithm == "bohacek":
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if width > height:
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delta_x = 0.1 * width
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delta_y = delta_x + ((width - height) / 2)
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else:
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delta_y = 0.1 * height
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delta_x = delta_y + ((height - width) / 2)
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starting_x, starting_y = min_x - delta_x, min_y - delta_y
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ending_x, ending_y = max_x + delta_x, max_y + delta_y
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center_x, center_y = (starting_x + ending_x) / 2, (starting_y + ending_y) / 2
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bbox_height, bbox_width = ending_y - starting_y, ending_x - starting_x
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else:
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print("Not a valid normalization algorithm")
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return data, frame
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if bbox_height == 0 or bbox_width == 0:
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return data, frame
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center_coords = np.tile(np.array([center_x, center_y]), (21, 1)).reshape(21, 2)
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hand_data = (hand_data - center_coords) / np.tile(np.array([bbox_width, bbox_height]), (21, 1)).reshape(21, 2)
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bbox_dims = np.tile(np.array([bbox_width, bbox_height]), (21, 1)).reshape(21, 2)
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hand_data = (hand_data - center_coords) / bbox_dims
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# add bouding box to frame
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frame = cv2.rectangle(frame, (int(min_x * frame.shape[1]), int(min_y * frame.shape[0])), (int(max_x * frame.shape[1]), int(max_y * frame.shape[0])), (0, 255, 0), 2)
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frame = cv2.rectangle(frame, (int(starting_x), int(starting_y)), (int(ending_x), int(ending_y)), (0, 255, 0), 2)
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data[:, hand_columns] = hand_data.reshape(-1, 42)
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return data, frame
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data, frame = normalize_hand(frame, data, "left_hand")
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data, frame = normalize_hand(frame, data, "right_hand")
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norm_alg = "minmax"
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data, frame = normalize_hand(frame, data, "left_hand", norm_alg)
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data, frame = normalize_hand(frame, data, "right_hand", norm_alg)
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# get values of the landmarks as a list of integers
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values = []
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