Created embed message and added timer

This commit is contained in:
2020-10-02 22:33:27 +02:00
parent e50f56a7e2
commit 8ec382c3d6

View File

@@ -3,6 +3,8 @@ from discord.ext import commands
import random
import string
import socket
import asyncio
import threading
from data import constants
def get_random_string(length):
@@ -13,6 +15,8 @@ def get_random_string(length):
class PlayerError(Exception):
pass
class WrongCodeError(Exception):
pass
def send_chat(discordname, minecraftname, code):
HOST = '127.0.0.1' # The server's hostname or IP address
@@ -45,26 +49,77 @@ class PlayerLink(commands.Cog):
def check(message: discord.Message):
return message.channel.id == channelid and message.author.id == authorid
def create_embed(discord_author, minecraftname, timer, error=None, success=False):
embed = discord.Embed(title="WorldCraft Linker")
embed.add_field(name="How to:", value= "A code has been sent to your minecraft chat in the WorldCraft server.\nSend the code in this channel.")
embed.add_field(name="Minecraft Name:", value=f"{minecraftname}", inline=False)
embed.add_field(name="Discord Name:", value=f"{discord_author.mention}", inline=False)
if isinstance(error, WrongCodeError):
embed.add_field(name="Error", value=f"The code is wrong!", inline=False)
embed.colour = discord.Colour.red()
elif (timer.minutes == 0 and timer.seconds == 0 and timer.ended):
embed.add_field(name="Timer", value=f"The code is expired!", inline=False)
embed.colour = discord.Colour.red()
elif (success == True):
embed.add_field(name="Success", value=f"The link was successfull!", inline=False)
embed.colour = discord.Colour.green()
else:
embed.add_field(name="Timer", value=f"The code will expire in {str(timer.minutes).zfill(2)}:{str(timer.seconds).zfill(2)}", inline=False)
embed.colour = discord.Colour.orange()
return embed
async def update_timer(timer, message):
while (not timer.ended):
await asyncio.sleep(1)
timer.update()
await message.edit(embed=create_embed(ctx.author, arg, timer))
try:
send_chat(ctx.author.name, arg, code)
await ctx.send("A code has been sent to your minecraft chat in the WorldCraft server.\nSend it in this channel.")
timer = Timer()
message = await ctx.send(embed=create_embed(ctx.author, arg, timer))
# Start timer in background
task = asyncio.create_task(update_timer(timer, message))
msg = await self.client.wait_for('message', check=check)
if msg.content == code:
await ctx.author.add_roles(self.get_linked_role())
await ctx.send("The link was successfull")
timer.ended = True
await message.edit(embed=create_embed(ctx.author, arg, timer, success=True))
else:
await ctx.send("Wrong code")
# this stops the timer loop
task.cancel()
timer.ended = True
await message.edit(embed=create_embed(ctx.author, arg, timer, WrongCodeError()))
except PlayerError:
await ctx.send("Player '" + arg + "' not found")
except:
await ctx.send("Something went wrong")
#except:
# await ctx.send("Something went wrong")
@commands.command(name="Unlink")
async def unlink(self, ctx):
await ctx.author.remove_roles(self.get_linked_role())
await ctx.send("Unlinked your account")
class Timer():
def __init__(self):
self.minutes = 2
self.seconds = 0
self.ended = False
def update(self):
if (self.minutes > 0 and self.seconds == 0):
self.minutes -= 1
self.seconds = 59
elif (self.seconds > 0):
self.seconds -= 1
if (self.minutes == 0 and self.seconds == 0):
self.ended = True
def setup(client):
client.add_cog(PlayerLink(client))