Files
unity-application/Assets/Courses/Scripts/Course.cs
Dries Van Schuylenbergh 26f3322e4e Add formatting rules
2023-03-10 09:21:11 +00:00

59 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Video;
/// <summary>
/// Class for holding all (static) data about a certain course
/// </summary>
[CreateAssetMenu(menuName = "Create new Scriptable/Course")]
public class Course : ScriptableObject
{
/// <summary>
/// Small class to hold information about a single learnable (e.g., a word or a letter)
/// </summary>
[Serializable]
public class Learnable
{
/// <summary>
/// Name of the word/letter to learn
/// </summary>
public string name;
/// <summary>
/// Sprite of this word/letter
/// </summary>
public Sprite image;
/// <summary>
/// Example video clip
/// </summary>
public VideoClip clip;
}
/// <summary>
/// Index of the course
/// </summary>
public CourseIndex index;
/// <summary>
/// The course title
/// </summary>
public string title;
/// <summary>
/// A short description of the course
/// </summary>
public string description;
/// <summary>
/// Reference to the course thumbnail
/// </summary>
public Sprite thumbnail;
/// <summary>
/// List of all learnable words/letters
/// </summary>
public List<Learnable> learnables = new List<Learnable>();
}