20 lines
497 B
C#
20 lines
497 B
C#
using UnityEngine;
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[CreateAssetMenu(menuName = "Create new Scriptable/Minigame")]
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public class Minigame : ScriptableObject
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{
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[Header("Minigame info")]
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// Minigame index
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public MinigameIndex index;
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// Minigame title
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public string title;
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// Short desciption of the course
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public string description;
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// Thumbnail of the course
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public Sprite thumbnail;
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[Header("Scene")]
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// Reference to the minigame starting scene
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public string minigameEntryPoint;
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}
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