Files
unity-application/Assets/Common/Tests/TestUserCreationScreen.cs
2023-03-08 10:13:10 +00:00

30 lines
881 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestUserCreationScreen : MonoBehaviour
{
void Start()
{
TestIsValidUsernameTrue();
TestIsValidUsernameFalse();
}
public void TestIsValidUsernameTrue()
{
foreach (char c in "abcdefghijklmnopqrstuvwxyz")
Debug.Assert(UserCreationScreen.IsValidUsername(c.ToString()));
Debug.Assert(UserCreationScreen.IsValidUsername("abcdefghijkl"));
}
public void TestIsValidUsernameFalse()
{
Debug.Assert(!UserCreationScreen.IsValidUsername(string.Empty));
foreach (char c in " \n\t0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ+-*/%_(){}[]\\")
Debug.Assert(!UserCreationScreen.IsValidUsername(c.ToString()));
Debug.Assert(!UserCreationScreen.IsValidUsername("abcdefghijklmnopqrstuvwxyz"));
}
}