Files
unity-application/Assets/Courses/Tests/PlayMode/CoursePanelsTests.cs
2023-05-17 17:36:27 +00:00

92 lines
3.1 KiB
C#

using NUnit.Framework;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
/// <summary>
/// Test the PanelMultipleChoice, PanelWithImage, and PanelWithVideoAndImage classes
/// </summary>
[TestFixture]
public class CoursePanelsTests
{
/// <summary>
/// Setup the environment before each test
/// </summary>
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/wesign_unit_test.json";
string oneUser = $"{{\"version\":1537,\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0,\"useGPU\":false}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
yield return null;
var mainMenuScreen = GameObject.FindObjectOfType<MainMenuScreen>();
mainMenuScreen.GotoCourses();
yield return null;
var courseMenuScreen = GameObject.FindObjectOfType<CourseMenuScreen>();
var courseList = courseMenuScreen.courseList;
Assert.IsNotNull(courseList, "Course was not started.");
courseList.SetCurrentCourse(0);
SystemController.GetInstance().LoadNextScene("Common/Scenes/CourseActivityScreen");
yield return null;
var courseActivityScreen = GameObject.FindObjectOfType<CourseActivityScreen>();
Assert.IsNotNull(courseActivityScreen);
courseActivityScreen.StartCourse();
yield return null;
}
/// <summary>
/// Cleanup after testing
/// </summary>
[TearDown]
public void TearDown_PanelTests()
{
PersistentDataController.PATH = null;
}
/// <summary>
/// Test pausing/resuming the video in all course panels
/// </summary>
[UnityTest]
public IEnumerator PlayPauseTest()
{
var coursesController = GameObject.FindObjectOfType<CoursesController>();
Assert.IsNotNull(coursesController);
yield return null;
PanelWithVideoAndImage panel = GameObject.FindObjectOfType<PanelWithVideoAndImage>();
Assert.IsNotNull(panel);
panel.TogglePlayPause();
yield return null;
Assert.IsFalse(panel.videoPlayer.isPlaying);
panel.TogglePlayPause();
yield return null;
Assert.IsTrue(panel.videoPlayer.isPlaying);
yield return coursesController.SummonMultipleChoice();
PanelMultipleChoice panel2 = GameObject.FindObjectOfType<PanelMultipleChoice>();
Assert.IsNotNull(panel2);
panel2.TogglePlayPause();
yield return null;
Assert.IsFalse(panel2.videoPlayer.isPlaying);
panel2.TogglePlayPause();
yield return null;
Assert.IsTrue(panel2.videoPlayer.isPlaying);
yield return null;
}
}