45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class ThemeItem : MonoBehaviour
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{
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// TODO: change to ScriptableObject Theme;
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[Header("ScriptableObject Theme")]
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public string themeTitle;
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public string themeDescription;
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public UnityAction startGameCallback;
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[Header("UI references")]
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// Reference to thumbnail object
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public TMP_Text title;
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// Reference to description object
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public TMP_Text description;
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// Refetence to object so correct callback can be trigger on click
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public Button button;
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void Start()
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{
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// Use public function so that this component can get Instantiated
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GenerateContent();
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}
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public void GenerateContent()
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{
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// Set appearance
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title.text = themeTitle;
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// TODO: make description only visible when hovering
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description.text = themeDescription;
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// Add click functionality
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button.onClick.AddListener(startGameCallback);
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}
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}
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