26 lines
568 B
C#
26 lines
568 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ChangeSceneOnClick : MonoBehaviour
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{
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// Load scene from path name
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public void LoadScene(string sceneName)
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{
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SceneManager.LoadScene(sceneName);
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}
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// Load scene from reference
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public void LoadScene(Scene scene)
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{
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SceneManager.LoadScene(scene.buildIndex);
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}
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// Load scene from build index
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public void LoadScene(int buildIndex)
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{
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SceneManager.LoadScene(buildIndex);
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}
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}
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