Files
unity-application/Packages/com.github.homuler.mediapipe/Runtime/Scripts/PInvoke/NativeMethods/Gpu/GlTextureBuffer_Unsafe.cs
2023-03-12 20:34:16 +00:00

52 lines
2.2 KiB
C#

// Copyright (c) 2021 homuler
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT.
using System;
using System.Runtime.InteropServices;
namespace Mediapipe
{
internal static partial class UnsafeNativeMethods
{
#region GlTextureBuffer
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__WaitUntilComplete(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__WaitOnGpu(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__Reuse(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__Updated__Pgst(IntPtr glTextureBuffer, IntPtr prodToken);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__DidRead__Pgst(IntPtr glTextureBuffer, IntPtr consToken);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__WaitForConsumers(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_GlTextureBuffer__WaitForConsumersOnGpu(IntPtr glTextureBuffer);
#endregion
#region SharedGlTextureBuffer
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern void mp_SharedGlTextureBuffer__delete(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern void mp_SharedGlTextureBuffer__reset(IntPtr glTextureBuffer);
[DllImport(MediaPipeLibrary, ExactSpelling = true)]
public static extern MpReturnCode mp_SharedGlTextureBuffer__ui_ui_i_i_ui_PF_PSgc(
uint target, uint name, int width, int height, GpuBufferFormat format,
[MarshalAs(UnmanagedType.FunctionPtr)] GlTextureBuffer.DeletionCallback deletionCallback,
IntPtr producerContext, out IntPtr sharedGlTextureBuffer);
#endregion
}
}