Files
unity-application/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Gpu/GlContext.cs
2023-03-12 20:34:16 +00:00

92 lines
2.5 KiB
C#

// Copyright (c) 2021 homuler
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT.
using System;
namespace Mediapipe
{
public class GlContext : MpResourceHandle
{
private SharedPtrHandle _sharedPtrHandle;
public static GlContext GetCurrent()
{
UnsafeNativeMethods.mp_GlContext_GetCurrent(out var glContextPtr).Assert();
return glContextPtr == IntPtr.Zero ? null : new GlContext(glContextPtr);
}
public GlContext(IntPtr ptr, bool isOwner = true) : base(isOwner)
{
_sharedPtrHandle = new SharedPtr(ptr, isOwner);
this.ptr = _sharedPtrHandle.Get();
}
protected override void DisposeManaged()
{
if (_sharedPtrHandle != null)
{
_sharedPtrHandle.Dispose();
_sharedPtrHandle = null;
}
base.DisposeManaged();
}
protected override void DeleteMpPtr()
{
// Do nothing
}
public IntPtr sharedPtr => _sharedPtrHandle == null ? IntPtr.Zero : _sharedPtrHandle.mpPtr;
#if UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX || UNITY_ANDROID
public IntPtr eglDisplay => SafeNativeMethods.mp_GlContext__egl_display(mpPtr);
public IntPtr eglConfig => SafeNativeMethods.mp_GlContext__egl_config(mpPtr);
public IntPtr eglContext => SafeNativeMethods.mp_GlContext__egl_context(mpPtr);
#endif
#if UNITY_STANDALONE_OSX
// NOTE: On macOS, native libs cannot be built with GPU enabled, so it cannot be used actually.
public IntPtr nsglContext => SafeNativeMethods.mp_GlContext__nsgl_context(mpPtr);
#elif UNITY_IOS
public IntPtr eaglContext => SafeNativeMethods.mp_GlContext__eagl_context(mpPtr);
#endif
public bool IsCurrent()
{
return SafeNativeMethods.mp_GlContext__IsCurrent(mpPtr);
}
public int glMajorVersion => SafeNativeMethods.mp_GlContext__gl_major_version(mpPtr);
public int glMinorVersion => SafeNativeMethods.mp_GlContext__gl_minor_version(mpPtr);
public long glFinishCount => SafeNativeMethods.mp_GlContext__gl_finish_count(mpPtr);
private class SharedPtr : SharedPtrHandle
{
public SharedPtr(IntPtr ptr, bool isOwner = true) : base(ptr, isOwner) { }
protected override void DeleteMpPtr()
{
UnsafeNativeMethods.mp_SharedGlContext__delete(ptr);
}
public override IntPtr Get()
{
return SafeNativeMethods.mp_SharedGlContext__get(mpPtr);
}
public override void Reset()
{
UnsafeNativeMethods.mp_SharedGlContext__reset(mpPtr);
}
}
}
}