30 lines
881 B
C#
30 lines
881 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class TestUserCreationScreen : MonoBehaviour
|
|
{
|
|
void Start()
|
|
{
|
|
TestIsValidUsernameTrue();
|
|
TestIsValidUsernameFalse();
|
|
}
|
|
|
|
public void TestIsValidUsernameTrue()
|
|
{
|
|
foreach (char c in "abcdefghijklmnopqrstuvwxyz")
|
|
Debug.Assert(UserCreationScreen.IsValidUsername(c.ToString()));
|
|
|
|
Debug.Assert(UserCreationScreen.IsValidUsername("abcdefghijkl"));
|
|
}
|
|
|
|
public void TestIsValidUsernameFalse()
|
|
{
|
|
Debug.Assert(!UserCreationScreen.IsValidUsername(string.Empty));
|
|
foreach (char c in " \n\t0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ+-*/%_(){}[]\\")
|
|
Debug.Assert(!UserCreationScreen.IsValidUsername(c.ToString()));
|
|
|
|
Debug.Assert(!UserCreationScreen.IsValidUsername("abcdefghijklmnopqrstuvwxyz"));
|
|
}
|
|
}
|