Files
unity-application/Assets/Common/PlayModeTests/MainMenuScreenTests.cs
2023-04-04 17:00:47 +00:00

67 lines
2.4 KiB
C#

using NUnit.Framework;
using System.Collections;
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.TestTools;
public class MainMenuScreenTests
{
[UnitySetUp]
public IEnumerator SetupFunction()
{
string path = $"{Application.persistentDataPath}/unit_test_users.json";
string oneUser = $"{{\"version\":{PersistentDataController.VERSION},\"users\":[{{\"entries\":[],\"username\":\"TEST\",\"avatarIndex\":0,\"playtime\":0.0,\"minigames\":[],\"courses\":[]}}],\"currentUser\":0,\"currentMinigame\":0,\"currentCourse\":0,\"currentTheme\":0}}";
File.WriteAllText(path, oneUser);
PersistentDataController.PATH = path;
PersistentDataController.GetInstance().Load();
AssetDatabase.LoadAssetAtPath<UserAvatarList>("Assets/Accounts/ScriptableObjects/UserAvatarList.asset").Awake();
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
yield return new WaitForSeconds(0.2f);
}
[UnityTest]
public IEnumerator GotoCoursesTest()
{
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoCourses();
yield return new WaitForSeconds(0.2f);
var courseMenuScreen = (CourseMenuScreen)GameObject.FindObjectOfType(typeof(CourseMenuScreen));
Assert.IsNotNull(courseMenuScreen);
}
[UnityTest]
public IEnumerator GotoMiniGamesTest()
{
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoMinigames();
yield return new WaitForSeconds(0.2f);
var listMinigamesScreen = (ListMinigamesScreen)GameObject.FindObjectOfType(typeof(ListMinigamesScreen));
Assert.IsNotNull(listMinigamesScreen);
}
/* [UnityTest]
public IEnumerator GotoSettingsTest()
{
Arrange
SceneManager.LoadScene("Common/Scenes/MainMenuScreen");
yield return new WaitForSeconds(1f);
var mainMenuScreen = (MainMenuScreen)GameObject.FindObjectOfType(typeof(MainMenuScreen));
mainMenuScreen.GotoSettings();
yield return new WaitForSeconds(1f);
var minigameActivityScreen = (MinigameActivityScreen)GameObject.FindObjectOfType(typeof(MinigameActivityScreen));
Assert.IsNotNull(minigameActivityScreen);
}*/
}