Files
unity-application/Assets/JustSign/Scripts/SongList.cs
2023-03-25 11:34:08 +00:00

20 lines
488 B
C#

using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Keep track of all songs
/// </summary>
[CreateAssetMenu(menuName = "Create new Scriptable/SongList")]
public class SongList : ScriptableObject
{
/// <summary>
/// Index of the active/to be loaded/current song
/// </summary>
public int currentSongIndex = 0;
/// <summary>
/// List of all installed songs
/// </summary>
public List<Song> songs = new List<Song>();
}