Files
unity-application/Packages/com.github.homuler.mediapipe/Runtime/Scripts/Framework/Packet/RectPacket.cs
2023-03-12 20:34:16 +00:00

43 lines
999 B
C#

// Copyright (c) 2021 homuler
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file or at
// https://opensource.org/licenses/MIT.
using System;
namespace Mediapipe
{
public class RectPacket : Packet<Rect>
{
/// <summary>
/// Creates an empty <see cref="RectPacket" /> instance.
/// </summary>
public RectPacket() : base(true) { }
[UnityEngine.Scripting.Preserve]
public RectPacket(IntPtr ptr, bool isOwner = true) : base(ptr, isOwner) { }
public RectPacket At(Timestamp timestamp)
{
return At<RectPacket>(timestamp);
}
public override Rect Get()
{
UnsafeNativeMethods.mp_Packet__GetRect(mpPtr, out var serializedProto).Assert();
GC.KeepAlive(this);
var rect = serializedProto.Deserialize(Rect.Parser);
serializedProto.Dispose();
return rect;
}
public override StatusOr<Rect> Consume()
{
throw new NotSupportedException();
}
}
}