30 lines
783 B
C#
30 lines
783 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using UnityEngine;
|
|
|
|
public class SpellingBeeController : MonoBehaviour
|
|
{
|
|
private List<string> lines;
|
|
// Start is called before the first frame update
|
|
void Start() {
|
|
lines = new List<string>();
|
|
|
|
string path = "Assets/SpellingBee/words.txt";
|
|
StreamReader reader = new StreamReader(path);
|
|
|
|
string line = "";
|
|
while ((line = reader.ReadLine()) != null) {
|
|
lines.Add(line);
|
|
}
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update() {
|
|
int randomIndex = UnityEngine.Random.Range(0, lines.Count);
|
|
string randomWord = lines[randomIndex];
|
|
|
|
Debug.Log(randomWord);
|
|
}
|
|
}
|