Files
unity-application/Assets/Editor/CreateSolution.cs
2023-03-08 13:30:31 +01:00

17 lines
390 B
C#

#if UNITY_EDITOR
using Microsoft.Unity.VisualStudio.Editor;
using UnityEditor;
namespace GitTools
{
public static class Solution
{
public static void Sync()
{
ProjectGeneration projectGeneration = new ProjectGeneration();
AssetDatabase.Refresh();
projectGeneration.GenerateAndWriteSolutionAndProjects();
}
}
}
#endif