Files
unity-application/Assets/Hangman/Scripts/PanelHangmanGame.cs
2023-04-05 20:54:20 +00:00

47 lines
1.1 KiB
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class PanelHangmanGame : MonoBehaviour
{
/// <summary>
/// This textfield holds the letters previously guessed
/// </summary>
public TMP_Text guessesTextField;
/// <summary>
/// Reference to the feedback field
/// </summary>
public TMP_Text feedbackText;
/// <summary>
/// Reference to the progress bar
/// </summary>
public Slider feedbackProgressBar;
/// <summary>
/// Reference to the progress bar image, so we can add fancy colors
/// </summary>
public Image feedbackProgressImage;
/// <summary>
/// reference to the webcam background
/// </summary>
public RawImage webcamScreen;
/// <summary>
/// Holds a reference to the TimerCircle to update its fill
/// </summary>
public Image timerCircle;
/// <summary>
/// Hold a reference to the confirmPanel to toggle its activity
/// </summary>
public GameObject confirmPanel;
/// <summary>
/// Hold a reference to the confirmPanel to toggle its activity
/// </summary>
public TMP_Text confirmText;
}