Files
unity-application/Assets/Hangman/Scripts/PanelMultiplayerInput.cs
Jelle De Geest 163eb40c0f Sprint 6
2023-05-24 21:08:16 +02:00

55 lines
1.3 KiB
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// The mulitplayer panel for Hangman
/// </summary>
public class PanelMultiplayerInput : MonoBehaviour
{
/// <summary>
/// The button to go into the game
/// </summary>
public GameObject gotoGameButton;
/// <summary>
/// This textfield holds the word that player 1 is typing
/// </summary>
public TMP_Text inputTextField;
/// <summary>
/// Reference to the feedback field
/// </summary>
public TMP_Text feedbackText;
/// <summary>
/// Reference to the progress bar
/// </summary>
public Slider feedbackProgressBar;
/// <summary>
/// Reference to the progress bar image, so we can add fancy colors
/// </summary>
public Image feedbackProgressImage;
/// <summary>
/// reference to the webcam background
/// </summary>
public RawImage webcamScreen;
/// <summary>
/// Holds a reference to the TimerCircle to update its fill
/// </summary>
public Image timerCircle;
/// <summary>
/// Hold a reference to the confirmPanel to toggle its activity
/// </summary>
public GameObject confirmPanel;
/// <summary>
/// Hold a reference to the confirmPanel to toggle its activity
/// </summary>
public TMP_Text confirmText;
}