Files
unity-application/Assets/Accounts/Tests/EditMode/UserCreationScreenTests.cs
Jelle De Geest 2a172bdb28 Sprint 5
2023-05-08 11:08:02 +02:00

34 lines
1.1 KiB
C#

using NUnit.Framework;
/// <summary>
/// Test the UserCreationScreen class
/// </summary>
[TestFixture]
public class UserCreationScreenTests
{
/// <summary>
/// Tets IsValidUsername will return <c>true</c> for an valid username
/// </summary>
[Test]
public void Test_UserCreationScreen_IsValidUsername_True()
{
foreach (char c in "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789")
Assert.IsTrue(UserCreationScreen.IsValidUsername(c.ToString()));
Assert.IsTrue(UserCreationScreen.IsValidUsername("123456789AbC"));
}
/// <summary>
/// Tets IsValidUsername will return <c>false</c> for an invalid username
/// </summary>
[Test]
public void Test_UserCreationScreen_IsValidUsername_False()
{
Assert.IsFalse(UserCreationScreen.IsValidUsername(string.Empty));
foreach (char c in " \n\t+-*/%_.,;:!?(){}[]\\'\"|&~^$")
Assert.IsFalse(UserCreationScreen.IsValidUsername(c.ToString()));
Assert.IsFalse(UserCreationScreen.IsValidUsername("123456789_10_11_12_13"));
}
}