51 lines
2.0 KiB
C#
51 lines
2.0 KiB
C#
// Copyright (c) 2021 homuler
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file or at
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// https://opensource.org/licenses/MIT.
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using System;
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using System.Runtime.InteropServices;
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namespace Mediapipe
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{
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internal static partial class UnsafeNativeMethods
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{
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#if UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX || UNITY_ANDROID
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GpuBuffer__PSgtb(IntPtr glTextureBuffer, out IntPtr gpuBuffer);
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#endif
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_GpuBuffer__delete(IntPtr gpuBuffer);
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#region StatusOr
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_StatusOrGpuBuffer__delete(IntPtr statusOrGpuBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_StatusOrGpuBuffer__status(IntPtr statusOrGpuBuffer, out IntPtr status);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_StatusOrGpuBuffer__value(IntPtr statusOrGpuBuffer, out IntPtr gpuBuffer);
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#endregion
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#region Packet
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp__MakeGpuBufferPacket__Rgb(IntPtr gpuBuffer, out IntPtr packet);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp__MakeGpuBufferPacket_At__Rgb_Rts(IntPtr gpuBuffer, IntPtr timestamp, out IntPtr packet);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_Packet__ConsumeGpuBuffer(IntPtr packet, out IntPtr statusOrGpuBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_Packet__GetGpuBuffer(IntPtr packet, out IntPtr gpuBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_Packet__ValidateAsGpuBuffer(IntPtr packet, out IntPtr status);
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#endregion
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}
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}
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