52 lines
2.2 KiB
C#
52 lines
2.2 KiB
C#
// Copyright (c) 2021 homuler
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file or at
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// https://opensource.org/licenses/MIT.
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using System;
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using System.Runtime.InteropServices;
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namespace Mediapipe
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{
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internal static partial class UnsafeNativeMethods
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{
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#region GlTextureBuffer
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__WaitUntilComplete(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__WaitOnGpu(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__Reuse(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__Updated__Pgst(IntPtr glTextureBuffer, IntPtr prodToken);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__DidRead__Pgst(IntPtr glTextureBuffer, IntPtr consToken);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__WaitForConsumers(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_GlTextureBuffer__WaitForConsumersOnGpu(IntPtr glTextureBuffer);
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#endregion
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#region SharedGlTextureBuffer
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_SharedGlTextureBuffer__delete(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern void mp_SharedGlTextureBuffer__reset(IntPtr glTextureBuffer);
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[DllImport(MediaPipeLibrary, ExactSpelling = true)]
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public static extern MpReturnCode mp_SharedGlTextureBuffer__ui_ui_i_i_ui_PF_PSgc(
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uint target, uint name, int width, int height, GpuBufferFormat format,
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[MarshalAs(UnmanagedType.FunctionPtr)] GlTextureBuffer.DeletionCallback deletionCallback,
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IntPtr producerContext, out IntPtr sharedGlTextureBuffer);
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#endregion
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}
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}
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