26 lines
591 B
C#
26 lines
591 B
C#
// Copyright (c) 2021 homuler
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file or at
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// https://opensource.org/licenses/MIT.
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using System;
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namespace Mediapipe
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{
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public class Gl
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{
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public static uint GL_TEXTURE_2D = 0x0DE1;
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public static void Flush()
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{
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UnsafeNativeMethods.glFlush();
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}
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public static void ReadPixels(int x, int y, int width, int height, uint glFormat, uint glType, IntPtr pixels)
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{
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UnsafeNativeMethods.glReadPixels(x, y, width, height, glFormat, glType, pixels);
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}
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}
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}
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