using System.Collections.Generic;
using UnityEngine;
///
/// Keep track off defined themes
///
[CreateAssetMenu(menuName = "Create new Scriptable/Theme List")]
public class ThemeList : ScriptableObject
{
///
/// Index of the active/to be loaded/current theme
///
public int currentThemeIndex = 0;
///
/// List of all defined themes
///
public List themes = new List();
///
/// Function to find a theme-index in the list based on its index
///
///
public void SetCurrentTheme(ThemeIndex index)
{
this.currentThemeIndex = themes.FindIndex((mi) => mi.themeIndex == index);
}
}