using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using UnityEngine.SceneManagement; public class StartScreenManager : MonoBehaviour { public UserList userList; void Awake() { if (!File.Exists(UserList.PATH) || userList.GetUsers().Count <= 0) { SceneManager.LoadScene("Accounts/Scenes/UserCreationScreen"); } } }