using UnityEngine; /// /// Class for holding all (static) data about a certain course /// [CreateAssetMenu(menuName = "Create new Scriptable/Course")] public class Course : ScriptableObject { /// /// Index of the course /// public CourseIndex index; /// /// The course title /// public string title; /// /// A short description of the course /// public string description; /// /// Reference to the course thumbnail /// public Sprite thumbnail; /// /// Theme used in this course /// public Theme theme; }