using DigitalRuby.Tween;
using Mediapipe.Unity.Tutorial;
using System;
using System.Collections;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
///
/// Class to display feedback during a course
///
public abstract class AbstractFeedback : MonoBehaviour, Listener
{
///
/// Reference to the sign predictor
///
public SignPredictor signPredictor;
public IEnumerator ProcessIncomingCall()
{
yield return StartCoroutine(UpdateFeedback());
}
public void AddSelfAsListener()
{
signPredictor.listeners.Add(this);
}
protected abstract IEnumerator UpdateFeedback();
}