using UnityEngine;
///
/// Class for holding all (static) data about a certain course
///
[CreateAssetMenu(menuName = "Create new Scriptable/Course")]
public class Course : ScriptableObject
{
///
/// Index of the course
///
public CourseIndex index;
///
/// The course title
///
public string title;
///
/// A short description of the course
///
public string description;
///
/// Reference to the course thumbnail
///
public Sprite thumbnail;
///
/// Theme used in this course
///
public Theme theme;
}