// Copyright (c) 2021 homuler // // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file or at // https://opensource.org/licenses/MIT. using System; namespace Mediapipe { public class StatusOrGpuBuffer : StatusOr { public StatusOrGpuBuffer(IntPtr ptr) : base(ptr) { } protected override void DeleteMpPtr() { UnsafeNativeMethods.mp_StatusOrGpuBuffer__delete(ptr); } private Status _status; public override Status status { get { if (_status == null || _status.isDisposed) { UnsafeNativeMethods.mp_StatusOrGpuBuffer__status(mpPtr, out var statusPtr).Assert(); GC.KeepAlive(this); _status = new Status(statusPtr); } return _status; } } public override bool Ok() { return SafeNativeMethods.mp_StatusOrGpuBuffer__ok(mpPtr); } public override GpuBuffer Value() { UnsafeNativeMethods.mp_StatusOrGpuBuffer__value(mpPtr, out var gpuBufferPtr).Assert(); Dispose(); return new GpuBuffer(gpuBufferPtr); } } }