Demo day booth
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committed by
Jelle De Geest
parent
5b4a3ec4e7
commit
fcd8acad1e
18
Assets/Common/Scripts/SettingsScreen.cs
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18
Assets/Common/Scripts/SettingsScreen.cs
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using UnityEngine;
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using UnityEngine.Playables;
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public class SettingsScreen : MonoBehaviour
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{
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/// <summary>
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/// Reference to the scene playable director
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/// </summary>
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public PlayableDirector directorEnterFromMainMenu;
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/// <summary>
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/// Start is called before the first frame update
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/// </summary>
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void Start()
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{
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directorEnterFromMainMenu.Play();
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}
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}
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