Demo day booth

This commit is contained in:
Dries Van Schuylenbergh
2023-04-23 18:50:07 +00:00
committed by Jelle De Geest
parent 5b4a3ec4e7
commit fcd8acad1e
248 changed files with 22351 additions and 7800 deletions

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Playables;
/// <summary>
/// CourseMenuScreen scene manager
@@ -32,6 +33,16 @@ public class CourseMenuScreen : MonoBehaviour
/// </summary>
public CourseList courseList;
/// <summary>
/// Reference to the scene playable director
/// </summary>
public PlayableDirector directorEnterFromDefault;
/// <summary>
/// Reference to the scene playable director
/// </summary>
public PlayableDirector directorEnterFromMainMenu;
/// <summary>
/// Start is called before the first frame update
/// </summary>
@@ -66,6 +77,13 @@ public class CourseMenuScreen : MonoBehaviour
item.course = courseList.GetCourseByIndex(course.Item1);
item.progress = course.Item2;
}
var sys = SystemController.GetInstance();
if (sys.previousScene == SystemController.GetSceneIndex("Common/Scenes/MainMenuScreen"))
directorEnterFromMainMenu.Play();
else
directorEnterFromDefault.Play();
}
/// <summary>