Resolve WES-100 "Natml integration"
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@@ -74,12 +74,15 @@ public class KeypointManager
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}
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if (width > height){
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delta_x = ((float)0.1)*width;
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delta_y = delta_x + ((width - height)/2);
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}else{
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delta_y = ((float)0.1)*height;
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delta_x = delta_y + ((height - width)/2);
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if (width > height)
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{
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delta_x = ((float)0.1) * width;
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delta_y = delta_x + ((width - height) / 2);
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}
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else
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{
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delta_y = ((float)0.1) * height;
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delta_x = delta_y + ((height - width) / 2);
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}
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float starting_x = min_x - delta_x;
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@@ -124,10 +127,10 @@ public class KeypointManager
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float eye_left_x = pose_x[1];
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float eye_left_y = pose_y[1];
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float starting_x = shoulder_center_x - (bbox_size/2) * shoulder_distance;
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float starting_y = eye_left_y - shoulder_distance/2;
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float starting_x = shoulder_center_x - (bbox_size / 2) * shoulder_distance;
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float starting_y = eye_left_y - shoulder_distance / 2;
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float ending_x = shoulder_center_x + (bbox_size/2) * shoulder_distance;
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float ending_x = shoulder_center_x + (bbox_size / 2) * shoulder_distance;
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float ending_y = starting_y + (bbox_size - ((float)0.5)) * shoulder_distance;
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float bbox_center_x = (starting_x + ending_x) / 2;
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