Implemented Embedding Signpredictor

This commit is contained in:
2023-04-19 13:14:06 +02:00
parent 5b4a3ec4e7
commit db96a700e8
15 changed files with 617 additions and 13 deletions

View File

@@ -4,8 +4,9 @@ using UnityEngine;
/// <summary>
/// This enum is used to identify each of the SignLanguage models
/// </summary>
public enum ModelIndex
public enum ModelIndex
{
NONE,
FINGERSPELLING
FINGERSPELLING,
BASICSIGNS
}

View File

@@ -74,4 +74,9 @@ public class ModelList : ScriptableObject
{
currentModelIndex = models.FindIndex((m) => m.index == index);
}
public ModelIndex GetCurrentModelIndex()
{
return models[currentModelIndex].index;
}
}