diff --git a/Assets/Resources/SpellingBee/words.json b/Assets/Resources/SpellingBee/words.json index db49178..9d39395 100644 --- a/Assets/Resources/SpellingBee/words.json +++ b/Assets/Resources/SpellingBee/words.json @@ -1,183 +1,183 @@ { - "themes" :[ - { - "name": "Basis", - "description": "Alledaagse woordenschat", - "words": [ - "hallo", - "welkom", - "goeiemorgen", - "slaapwel", - "links", - "rechts", - "goed zo", - "ja", - "nee", - "bravo", - "stop", - "dank u", - "alstublieft" - ] - }, - { - "name": "Familie en vrienden", - "description": "🎵 I'll be there for you 🎵", - "words": [ - "baby", - "jongen", - "meisje", - "man", - "vrouw", - "broer", - "zus", - "ouders", - "oma", - "opa", - "neef", - "nicht", - "familie", - "vrienden", - "tante", - "nonkel" - ] - }, - { - "name": "Huis- en boerderijdieren", - "description": "Honden, katten, en nog veel meer...", - "words": [ - "kat", - "hond", - "konijn", - "cavia", - "paard", - "varken", - "koe", - "lama", - "alpaca", - "kip", - "schaap", - "ram", - "goudvis", - "schildpad", - "papegaai" - ] - }, - { - "name": "In het wild", - "description": "Van aap tot zebra", - "words": [ - "vos", - "tijger", - "lynx", - "wolf", - "giraf", - "leeuw", - "dolfijn", - "walvis", - "haai", - "hert", - "olifant", - "kangoeroe", - "panda", - "slang", - "zebra", - "aap" - ] - }, - { - "name": "Hobbies", - "description": "Een leuke woensdagnamiddag", - "words": [ - "atletiek", - "basketbal", - "boksen", - "golf", - "gymnastiek", - "hockey", - "judo", - "paardrijden", - "quizzen", - "roeien", - "schaatsen", - "tennis", - "voetbal", - "volleybal", - "wielrennen", - "zeilen", - "zwemmen" - ] - }, - { - "name": "Gebouwen en plaatsen", - "description": "Made in Belgium", - "words": [ - "huis", - "tent", - "toren", - "appartement", - "ziekenhuis", - "winkel", - "station", - "zwembad", - "sporthal", - "theater", - "bioscoop", - "stadion", - "park", - "speelpleintje", - "bibliotheek" - ] - }, - { - "name": "Fruit en groenten", - "description": "Gezonde vitamines", - "words": [ - "aardbei", - "broccoli", - "kiwi", - "citroen", - "papaja", - "paprika", - "tomaat", - "komkommer", - "kers", - "peer", - "appel", - "perzik", - "druiven", - "wortel", - "mais", - "kool" - ] - }, - { - "name": "Landen", - "description": "Van Afrika tot in Amerika", - "words": [ - "belgie", - "nederland", - "frankrijk", - "duitsland", - "ierland", - "verenigd koninkrijk", - "griekenland", - "finland", - "zweden", - "noorwegen", - "spanje", - "portugal", - "italie", - "australie", - "colombia", - "canada", - "india", - "japan", - "china", - "rusland", - "qatar", - "europa" - ] - } + "themes": [ + { + "name": "Basis", + "description": "Alledaagse woordenschat", + "words": [ + "hallo", + "welkom", + "goeiemorgen", + "slaapwel", + "links", + "rechts", + "goed zo", + "ja", + "nee", + "bravo", + "stop", + "dank u", + "alstublieft" ] + }, + { + "name": "Familie en vrienden", + "description": "🎵 I'll be there for you 🎵", + "words": [ + "baby", + "jongen", + "meisje", + "man", + "vrouw", + "broer", + "zus", + "ouders", + "oma", + "opa", + "neef", + "nicht", + "familie", + "vrienden", + "tante", + "nonkel" + ] + }, + { + "name": "Huis- en boerderijdieren", + "description": "Honden, katten, en nog veel meer...", + "words": [ + "kat", + "hond", + "konijn", + "cavia", + "paard", + "varken", + "koe", + "lama", + "alpaca", + "kip", + "schaap", + "ram", + "goudvis", + "schildpad", + "papegaai" + ] + }, + { + "name": "In het wild", + "description": "Van aap tot zebra", + "words": [ + "vos", + "tijger", + "lynx", + "wolf", + "giraf", + "leeuw", + "dolfijn", + "walvis", + "haai", + "hert", + "olifant", + "kangoeroe", + "panda", + "slang", + "zebra", + "aap" + ] + }, + { + "name": "Hobbies", + "description": "Een leuke woensdagnamiddag", + "words": [ + "atletiek", + "basketbal", + "boksen", + "golf", + "gymnastiek", + "hockey", + "judo", + "paardrijden", + "quizzen", + "roeien", + "schaatsen", + "tennis", + "voetbal", + "volleybal", + "wielrennen", + "zeilen", + "zwemmen" + ] + }, + { + "name": "Gebouwen en plaatsen", + "description": "Made in Belgium", + "words": [ + "huis", + "tent", + "toren", + "appartement", + "ziekenhuis", + "winkel", + "station", + "zwembad", + "sporthal", + "theater", + "bioscoop", + "stadion", + "park", + "speelpleintje", + "bibliotheek" + ] + }, + { + "name": "Fruit en groenten", + "description": "Gezonde vitamines", + "words": [ + "aardbei", + "broccoli", + "kiwi", + "citroen", + "papaja", + "paprika", + "tomaat", + "komkommer", + "kers", + "peer", + "appel", + "perzik", + "druiven", + "wortel", + "mais", + "kool" + ] + }, + { + "name": "Landen", + "description": "Van Afrika tot in Amerika", + "words": [ + "belgie", + "nederland", + "frankrijk", + "duitsland", + "ierland", + "verenigd koninkrijk", + "griekenland", + "finland", + "zweden", + "noorwegen", + "spanje", + "portugal", + "italie", + "australie", + "colombia", + "canada", + "india", + "japan", + "china", + "rusland", + "qatar", + "europa" + ] + } + ] } diff --git a/Assets/Scripts/SpellingBeeController.cs b/Assets/Scripts/SpellingBeeController.cs index 6c7a32e..6ddb980 100644 --- a/Assets/Scripts/SpellingBeeController.cs +++ b/Assets/Scripts/SpellingBeeController.cs @@ -1,35 +1,36 @@ using System.Collections; using System.Collections.Generic; using System.IO; +using System; using UnityEngine; using UnityEngine.UI; [System.Serializable] -public class ThemeList -{ +public class ThemeList { public Theme[] themes; } [System.Serializable] -public class Theme -{ +public class Theme { public string name; public string description; public string[] words; } -public class SpellingBeeController : MonoBehaviour -{ +public class SpellingBeeController : MonoBehaviour { private string[] words; private ThemeList themeList; private Theme currentTheme; + private List letters; + public Image image; // Start is called before the first frame update void Start() { loadJson(); - theme = themeList[0]; - changeSprite("kiwi"); + currentTheme = themeList.themes[0]; + changeSprite("kiwi"); + changeWord("kiwi"); } // Update is called once per frame @@ -45,7 +46,46 @@ public class SpellingBeeController : MonoBehaviour } void changeWord(string word) { - + for (int i = 0; i < word.Length; i++) { + /* + Debug.Log("Yello"); + GameObject letterBox = new GameObject(); + Debug.Log("Yello"); + // Add an Image component to the new GameObject + Image image = letterBox.AddComponent(); + Debug.Log("Yello"); + letterBox.color = Color.black; + Debug.Log("Yello"); + + // Add a Text component to the new GameObject + Text textComponent = letterBox.AddComponent(); + textComponent.text = Char.ToString(word[i]); + */ + + GameObject colorBox = new GameObject("Image with Text"); + colorBox.transform.SetParent(gameObject.transform); + + // Add an Image component to the new GameObject + Image background = colorBox.AddComponent(); + background.color = Color.red; + background.sprite = UnityEditor.AssetDatabase.GetBuiltinExtraResource("UI/Skin/UISprite.psd"); + + // Create a new child GameObject to hold the Text component + GameObject letterObject = new GameObject("Text"); + letterObject.transform.SetParent(colorBox.transform); + + // Add a Text component to the new child GameObject + Text letterComponent = letterObject.AddComponent(); + letterComponent.text = Char.ToString(Char.ToUpper(word[i])); + letterComponent.alignment = TextAnchor.MiddleCenter; + letterComponent.fontSize = 60; + + // Set the font of the Text component + letterComponent.font = Resources.GetBuiltinResource("Arial.ttf"); + + // Set the position of the parent GameObject + colorBox.transform.position = new Vector2(50 + i * 200, 350); + } } void changeSprite(string spriteName) {