Bit of cleanup

This commit is contained in:
lvrossem
2023-03-02 17:13:57 +01:00
parent 0abf2096e8
commit 630c94836f
3 changed files with 4 additions and 47 deletions

View File

@@ -57,8 +57,7 @@ public class SpellingBeeController : MonoBehaviour {
timerValue -= Time.deltaTime; timerValue -= Time.deltaTime;
if (timerValue <= 0.0f) if (timerValue <= 0.0f) {
{
timerValue = 0.0f; timerValue = 0.0f;
// Handle end of timer // Handle end of timer
} }
@@ -69,6 +68,7 @@ public class SpellingBeeController : MonoBehaviour {
timerText.text = string.Format("{0:00}:{1:00}", minutes, seconds); timerText.text = string.Format("{0:00}:{1:00}", minutes, seconds);
} }
// Check if the correct char has been given as input
void checkChar(char letter) { void checkChar(char letter) {
if (Char.ToUpper(letter) == Char.ToUpper(currentWord[currentIndex]) && input.text.Length == 1) { if (Char.ToUpper(letter) == Char.ToUpper(currentWord[currentIndex]) && input.text.Length == 1) {
letters[currentIndex].GetComponent<Image>().color = Color.green; letters[currentIndex].GetComponent<Image>().color = Color.green;
@@ -86,10 +86,12 @@ public class SpellingBeeController : MonoBehaviour {
} }
} }
// Adds seconds to timer
void addSeconds(int seconds) { void addSeconds(int seconds) {
timerValue += (float) seconds; timerValue += (float) seconds;
} }
// Find the chosen theme by its name
Theme findThemeByName(string themeName) { Theme findThemeByName(string themeName) {
int themeIndex = 0; int themeIndex = 0;

View File

@@ -1,34 +0,0 @@
using UnityEngine;
using UnityEngine.UI;
public class Timer : MonoBehaviour
{
private float timerValue;
public Text timerText;
void Start()
{
timerValue = 0.0f;
timerText = GetComponent<Text>();
}
void Update()
{
timerValue -= Time.deltaTime;
if (timerValue <= 0.0f)
{
timerValue = 0.0f;
// Handle end of timer
}
int minutes = Mathf.FloorToInt(timerValue / 60.0f);
int seconds = Mathf.FloorToInt(timerValue % 60.0f);
timerText.text = string.Format("{0:00}:{1:00}", minutes, seconds);
}
void addSeconds(int seconds) {
timerValue += (float) seconds;
}
}

View File

@@ -1,11 +0,0 @@
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