Resolve WES-XX-ScriptableList-Index-Fix
This commit is contained in:
committed by
Dries Van Schuylenbergh
parent
8696aff135
commit
4402e80d0c
@@ -5178,6 +5178,7 @@ MonoBehaviour:
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feedBack: {fileID: 128049076}
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scoreDisplay: {fileID: 1627575593}
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minigame: {fileID: 11400000, guid: e726e0b93ea88465db7ee27605deb83f, type: 2}
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minigamelist: {fileID: 11400000, guid: 51453f9b41bc72f468ba3e67ab622f8f, type: 2}
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songList: {fileID: 11400000, guid: 4f0ce70309bb901feb28199a82a7d195, type: 2}
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hitZone: {fileID: 2012531007}
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symbolPrefab: {fileID: 4639383499500021565, guid: f3117b0203a1342a48a95904347b03c8, type: 3}
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@@ -41,6 +41,12 @@ public class JustSignController : MonoBehaviour
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public Minigame minigame;
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/// <summary>
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/// We keep the minigamelist as well so that the minigame-index doesn't get reset
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/// DO NOT REMOVE
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/// </summary>
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public MinigameList minigamelist;
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/// </summary>
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/// Reference to the list of available songs
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/// </summary>
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public SongList songList;
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@@ -50,6 +56,7 @@ public class JustSignController : MonoBehaviour
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/// </summary>
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private Song currentSong;
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/// <summary>
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/// The zone that the player should be hitting with his or her inputs
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/// </summary>
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@@ -174,7 +181,7 @@ public class JustSignController : MonoBehaviour
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/// Start is called before the first frame update
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/// </summary>
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void Start()
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{
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{
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scoreDisplay.text = "Score: " + score.ToString();
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currentTheme = minigame.themeList.themes[minigame.themeList.currentThemeIndex];
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words.AddRange(currentTheme.learnables);
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