Add formatting rules

This commit is contained in:
Dries Van Schuylenbergh
2023-03-10 09:21:11 +00:00
parent 6d762a63f7
commit 26f3322e4e
30 changed files with 975 additions and 160 deletions

View File

@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class Webcam : MonoBehaviour
{
@@ -13,7 +13,8 @@ public class Webcam : MonoBehaviour
public GameObject popup;
public TextMeshProUGUI dynamic;
void Awake(){
void Awake()
{
popup.SetActive(false);
WebCamDevice device = WebCamTexture.devices[camdex];
@@ -55,20 +56,25 @@ public class Webcam : MonoBehaviour
SceneManager.LoadScene(sceneName);
}
public void Show_feedback(){
if(popup.activeSelf){
public void Show_feedback()
{
if (popup.activeSelf)
{
dynamic.text = "";
popup.SetActive(false);
return;
}
double index = UnityEngine.Random.value;
if(index < 0.5){
if (index < 0.5)
{
dynamic.text = "Poor";
}
else if(index > 0.8){
else if (index > 0.8)
{
dynamic.text = "Excellent";
}
else{
else
{
dynamic.text = "Good";
}
popup.SetActive(true);