Add formatting rules
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@@ -1,13 +1,22 @@
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using UnityEngine;
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/// <summary>
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/// Test the UserCreationScreen class
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/// </summary>
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public class TestUserCreationScreen : MonoBehaviour
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{
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/// <summary>
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/// Start is called before the first frame update
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/// </summary>
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void Start()
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{
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TestIsValidUsernameTrue();
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TestIsValidUsernameFalse();
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}
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/// <summary>
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/// Tets IsValidUsername will return <c>true</c> for an valid username
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/// </summary>
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public void TestIsValidUsernameTrue()
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{
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foreach (char c in "abcdefghijklmnopqrstuvwxyz")
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@@ -16,6 +25,9 @@ public class TestUserCreationScreen : MonoBehaviour
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Debug.Assert(UserCreationScreen.IsValidUsername("abcdefghijkl"));
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}
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/// <summary>
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/// Tets IsValidUsername will return <c>false</c> for an invalid username
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/// </summary>
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public void TestIsValidUsernameFalse()
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{
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Debug.Assert(!UserCreationScreen.IsValidUsername(string.Empty));
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